Jan Wlosok | Procedural Mesh in UE4 #2 – Subdivided Plane
Photogrammetry mesh has black triangles in Engine viewport. This problem only in lit mode when I have changed to Unlit mesh hasn't any black triangles and in Mesh editor too. I have
Jan Wlosok | Procedural Mesh in UE4 #1 – Triangle
Gaps in Neighbouring polygons (Procedural mesh component) - World Creation - Unreal Engine Forums